![]() ![]() We also support the palette indexed PNG → SHP(TD) workflow and the Asset Browser wraps the command line utility with some GUI to make it a little more user friendly. We recently added support for xcc local mix database.dat files so our in-game asset browser (Settings → Advanced → Enable Asset Browser) will understand it. ![]() The and is probably a good reference for things everyone can do with a text editor. The game has additional documentation at: Īnd finally, OpenRA also has a super-super secret placed known as where you can share and download resources for it. Remember that we hold no responsibility for these tools. OS SHP Builder produces reliable SHP (TS) files, while the SHP (TD) did not receive a proper amount of tests to confirm its stability. ![]() OpenRA is more used to deal with the TD format, although it seems to accept the TS one as well. SHP files from both TD and TS file format. > OS SHP Builder: This tool allows you to create and save. mix files, manipulate them and do almost any kind of conversion that you'd do for all assets. > XCC Mixer: This tool is useful to browse the. It includes several features to make text editing much easier and it's totally free. > NotePad++: This advanced text editor edits everything, including YAML files. > OpenRA: The game itself, which comes with a map editor. Use the Private/Public Mod Announcements to tease and gather fans for your mod.įor those who are starting to mod the game, we recommend the following tools: Welcome to the OpenRA Editing Forums! This forum is the place you have to ask modding help, post your modding doubts and figure out new techniques to bypass the limits of the game and recruit members for your mod. Attach signature (signatures can be changed in profile) ![]()
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